Game Designer (Level Design)
Hypercell Games - Riga
Deadline
2019-10-24
Description
Company
Summary
Responsibilities
- level design;
- development of new level mechanics;
- game balance and economy;
- ideas and mechanics prototyping;
- working with game analytics.
Requirements
- at least one year experience in game design;
- experience in Unity3D;
- understanding of game analytics and game KPIs;
- understanding of game monetisation;
- experience with version control systems (git);
- understanding of hyper-casual market as a plus.
We offer
- opportunity to work on games played by millions players;
- flexible hours;
- dynamic and contemporary work environment;
- bonus system.
If you have any questions, feel free to contact us - hello@hypercell.games
Summary
Position
Game Designer (Level Design)
Location
Riga
Type
Full-time
Deadline
2019-10-24
Company
Hypercell Games
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