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Hypercell Games

Game Designer (Level Design)

Hypercell Games - Riga
Deadline
2019-10-24
Description
Company
Summary

Responsibilities

  • level design;
  • development of new level mechanics;
  • game balance and economy;
  • ideas and mechanics prototyping;
  • working with game analytics.

Requirements

  • at least one year experience in game design;
  • experience in Unity3D;
  • understanding of game analytics and game KPIs;
  • understanding of game monetisation;
  • experience with version control systems (git);
  • understanding of hyper-casual market as a plus.

We offer

  • opportunity to work on games played by millions players;
  • flexible hours;
  • dynamic and contemporary work environment;
  • bonus system.

 

If you have any questions, feel free to contact us - hello@hypercell.games

 

Summary
Position
Game Designer (Level Design)
Location
Riga
Type
Full-time
Deadline
2019-10-24
Company
Hypercell Games
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